Good to see everyone is enjoying the latest mission and warcry. We noticed some issues and have corrected them.
Keep us posted on any more issues and suggestions you have!
Changelog
Update size: 796.2 MB- Added animations to enemy supply drops.
- Added interaction animations to some levers and chains.
- Added safety checks to enemy turret logic to prevent crashes.
- Slightly increased the value of smaller loot items.
- Updated localization files.
- Fixed a crash related to networked proficiencies.
- Fixed incorrectly set slots for dropped supplies preventing them from cleaning up if too many spawn.
- Fixed certain sound effects not playing while driving the Truck.
- Fixed opening the chat while in a vehicle breaking camera limits.
- Fixed flamer backpack explosions not properly syncing between players.
- Fixed enemy corpses not being networked over to drop-in clients.Interface
- Fixed double clicking on an Outlaw RAID not selecting it.
- Fixed certain item lists not wrapping their selection around when navigating beyond the first and last items.
- Fixed applying weapon upgrades on a controller not playing a sound.
- Fixed applying weapon upgrades on a controller not removing the associated breadcrumb.
- Fixed gained experience being displayed incorrectly when the host leaves the game during the mission complete screen.
Levels- Full Stop
- Added waypoints to the bunker doors to guide players when searching for power.
- Added pumpkins for the Season of resurrection challenge card.
- Adjusted visuals and collisions on the blown up bunker wall.
- Defloated some trees and patches of grass.
- Unsank a few ocean props.
- Fixed some objectives incorrectly progressing in stealth.
- Fixed bunker rooms accidentally having 4 documents in every room, Corrected to 4 in officers room and 2 in the extra rooms.
- Fixed several spots where bags could be thrown out of bounds.
- Fixed stuck spots on the bunker roof, the train yard, and other areas.
- Fixed doors in the warehouse z-fighting with the ground.
- Fixed guards not patrolling the farmhouse location.
- Fixed paratroopers climbing back up to the plane they jumped from.
- Fixed the ocean being blurry with DOF enabled.
- Fixed being able to see under the water in certain areas.
- Fixed being able to open the metal gate from the wrong side.
- Fixed the airdrop plane being visually in the supply pod for drop-in players.
- Fixed the "I am so smart" achievement not unlocking for non-host players.
- Added waypoints to the bunker doors to guide players when searching for power.
- Bunker Busters
- Fixed a portalling issue.
- Countdown
- Fixed pickup shelves being rotated incorrectly.
- Gold Rush
- Fixed a portalling issue.
- Odin's Fall
- Disabled shadows on props inside the flakturm to improve performance.
- Wiretap
- Fixed a stuck spot near the main gate.
- Gold Diggers
- Fixed missing sky texture on the sunset environment.
Weapons- Browning Auto-5
- Reduced the excessive amount of bullets gained from magazine upgrades.
T2 +1 (for a total of 6)
T3 +2 (for a total of 8)
- Reduced the excessive amount of bullets gained from magazine upgrades.
Proficiencies- Fixed crash when Demolition Warcries run out while in a vehicle.
- Pickpocket
- Fixed the value of pickpocketed loot not being increased by the Midas Touch boost.
Cards- Fixed Pumpkin Pie challenge card description to correct value (is actually 300% not 100%).
- Changed Helmet Shortage challenge card to be 300% headshot bonus instead of instant kill.
Mod users; Please check for broken mods!
If your game is not launching and you may have outdated or incompatible mods installed, please be sure to completely uninstall mods if you are having immediate issues!
In your RAID World War II directory remove IPHLPAPI.dll or WSOCK32.dll files by hand, as verifying game cache will not remove these files. - Fixed double clicking on an Outlaw RAID not selecting it.